Arrest & Restrain

animo-mocap - 애니메이션 - 2024/06/13
평점 없음

Arrest and suppress prisoners

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

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This asset is composed of various 100 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:


AA_Arrest_and_Restrain_Type01_A

AA_Arrest_and_Restrain_Type01_B

AA_Arrest_and_Restrain_Type01_C

AA_Arrest_and_Restrain_Type02_A *

AA_Arrest_and_Restrain_Type02_B

AA_Arrest_and_Restrain_Type02_C

AA_Arrest_and_Restrain_Type02_D

AA_Arrest_and_Restrain_Type03_A

AA_Arrest_and_Restrain_Type03_B

AA_Arrest_and_Restrain_Type03_C *

AA_Arrest_and_Restrain_Type04_A

AA_Arrest_and_Restrain_Type04_B

AA_Arrest_and_Restrain_Type04_C

AA_Arrest_and_Restrain_Type05_A

AA_Arrest_and_Restrain_Type05_B

AA_Arrest_and_Restrain_Type05_C *

AA_Arrest_and_Restrain_Type05_D

AA_Arrest_and_Restrain_Type06_A *

AA_Arrest_and_Restrain_Type06_B *

AA_Arrest_and_Restrain_Type06_C *

AA_Arrest_and_Restrain_Type07_A *

AA_Arrest_and_Restrain_Type07_B *

AA_Arrest_and_Restrain_Type07_C *

AA_Arrest_and_Restrain_Type08_A *

AA_Arrest_and_Restrain_Type08_B

AA_Arrest_and_Restrain_Type08_C *

AA_Arrest_and_Restrain_Type09_A

AA_Arrest_and_Restrain_Type09_B

AA_Arrest_and_Restrain_Type09_C

AA_Arrest_and_Restrain_Type10_A *

AA_Arrest_and_Restrain_Type10_B *

AA_Arrest_and_Restrain_Type10_C *

AA_Arrest_and_Restrain_Type11_A *

AA_Arrest_and_Restrain_Type11_B *

AA_Arrest_and_Restrain_Type11_C *

AA_Arrest_and_Restrain_Type12_A

AA_Arrest_and_Restrain_Type12_B

AA_Arrest_and_Restrain_Type12_C

AA_Arrest_and_Restrain_Type13_A *

AA_Arrest_and_Restrain_Type13_B *

AA_Arrest_and_Restrain_Type13_C *

AA_Arrest_and_Restrain_Type14_A

AA_Arrest_and_Restrain_Type14_B *

AA_Arrest_and_Restrain_Type14_C

AA_Arrest_and_Restrain_Type15_A *

AA_Arrest_and_Restrain_Type15_B

AA_Arrest_and_Restrain_Type15_C

AA_Arrest_and_Restrain_Type16_A *

AA_Arrest_and_Restrain_Type16_B *

AA_Arrest_and_Restrain_Type16_C *

AA_Arrest_and_Restrain_Type17_A

AA_Arrest_and_Restrain_Type17_B *

AA_Arrest_and_Restrain_Type17_C

AA_Arrest_and_Restrain_Type17_D

AA_Arrest_and_Restrain_Type18_A *

AA_Arrest_and_Restrain_Type18_B

AA_Arrest_and_Restrain_Type19_A

AA_Arrest_and_Restrain_Type19_B

AA_Arrest_and_Restrain_Type19_C

AA_Arrest_and_Restrain_Type19_D *

AA_Arrest_and_Restrain_Type20_A *

AA_Arrest_and_Restrain_Type20_B *

AA_Arrest_and_Restrain_Type20_C *

AA_Arrest_and_Restrain_Type20_D *

AA_Arrest_and_Restrain_Type20_E *

AA_Arrest_and_Restrain_Type21_A

AA_Arrest_and_Restrain_Type21_B *

AA_Arrest_and_Restrain_Type21_C

AA_Arrest_and_Restrain_Type22_A *

AA_Arrest_and_Restrain_Type22_B *

AA_Arrest_and_Restrain_Type22_C *

AA_Arrest_and_Restrain_Type23_A *

AA_Arrest_and_Restrain_Type23_B

AA_Arrest_and_Restrain_Type24_A

AA_Arrest_and_Restrain_Type24_B

AA_Arrest_and_Restrain_Type24_C

AA_Arrest_and_Restrain_Type25_A

AA_Arrest_and_Restrain_Type25_B

AA_Arrest_and_Restrain_Type25_C

AA_Arrest_and_Restrain_Type26_A *

AA_Arrest_and_Restrain_Type26_B *

AA_Arrest_and_Restrain_Type26_C *

AA_Arrest_and_Restrain_Type27_A *

AA_Arrest_and_Restrain_Type27_B *

AA_Arrest_and_Restrain_Type27_C *

AA_Arrest_and_Restrain_Type28_A *

AA_Arrest_and_Restrain_Type28_B *

AA_Arrest_and_Restrain_Type29_A

AA_Arrest_and_Restrain_Type29_B *

AA_Arrest_and_Restrain_Type29_C *

AA_Arrest_and_Restrain_Type30_A *

AA_Arrest_and_Restrain_Type30_B *

AA_Arrest_and_Restrain_Type31_A

AA_Arrest_and_Restrain_Type31_B

AA_Arrest_and_Restrain_Type31_C

AA_Arrest_and_Restrain_Type32_A

AA_Arrest_and_Restrain_Type32_B *

AA_Arrest_and_Restrain_Type32_C

AA_Arrest_and_Restrain_Type33_A

AA_Arrest_and_Restrain_Type33_B


*(No Finger Animation)

기술적 세부사항

Rigged to Epic skeleton: Yes

Number of Animations: 100

Animation types: Both ( Root-Motion / In-Place )

Number of Characters: 1

Vertex Counts of Characters: 106462

Number of Materials and Material Instances: 6

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Some clips do not have finger movement.

태그

NoAI