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Animated Lion Model

Dexsoft Games - 캐릭터 - 2023/12/05
평점 없음

Animated Lion Model with 43 animations

  • 지원 플랫폼
  • 지원 엔진 버전
    5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Animated Lion Model with 43 animations.

The lion is animated and rigged, ready to be used in your games and projects. 

Youtube Video


Triangles: 9413

Vertices: 5602

LOD stages: 6

Animations: 43


Blueprint Third Person Character Controller included with 4 character states: 

  • 15 random idle animations (dance and idle combined)
  • Jump (jump up, down, idle)
  • Run 
  • Fast run (shift key)


You can expand the controller code with animations like: pain, death, victory, happy and other. Please check the list of animations in Technical Details section. 


Contact:

For questions, concerns or assistance please contact us via email: info@dexsoft-games.com 

Join Discord Server 


Note:

Playtest run is shoot in free Fantastic Village Pack by Tidal Flask Studios: https://www.unrealengine.com/marketplace/en-US/product/fantastic-village-pack. The example level shown in the images and video is NOT included in this pack, only the animated lion model.

기술적 세부사항

Features:

  • Animations: 43
  • Triangles: 9413
  • Vertices: 5602
  • LOD Stages: 6
  • Bones: 69
  • Facial bones: Jaw, Eyelashes top-bottom, Eyes, Ears (3 bones per ear), Cheeks (left-right)
  • 6 Tail bones


Technical Details:

  • Rigged to epic skeleton: NO
  • Number of Meshes: 6
  • Number of Blueprints: 2
  • Number of Animations: 43
  • Number of Particles: 72
  • Number of Sounds: 21
  • Number of Materials: 12
  • Number of Textures: 13
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA


Animation list: 

Dance_02, Dance_03, Dance_04, Dance_05, Dance_06, Death, Happy Walk Backward, Happy _2, Happy_1, Hurt_1, Hurt_2, Idle_1, Idle_2, Idle_3, Idle_4, Jump_2, Jump_Down, Jump_Idle, Jump_Up, Looking Around, Run Forward, Standing Jump, Talking 02, Talking, Throw, ThumbUp, Victory_1, Victory_2, Victory_3, Victory_4, Victory_5, Victory_6, WalkFast, Walking Backwards, Walk_1, Walk_2, Walk_3, Walk_4, Walk_5, WarmingUp_1, WarmingUp_2