스포트라이트 세일: 10월 7일 오후 10시 59분까지 엄선된 소품을 50% 할인받으세요.

Angel Mikhail

Emi Elve - 캐릭터 - 2024/09/11
평점 없음

Male Modular Character for Games and VT. Rigged to Epic Skeleton|Humanoid Rig with added bones(UE5). Live-Link Ready with 52 ARkit Blendshapes.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.18 - 4.27, 5.0 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

50% off!! For 2 weeks only!



PREVIEW


Has few wings animations!


Skeleton is Mixamo compatible!


Body is not cutted out, there is a full body under cloth! Also there is cutted model version.


Rig is based on the Humanoid Skeleton with additional bones (UE5). Has easy animation retarget in UE4 and UE5!


Character has compatible modular outfits. The body and texture without clothes(clear, censored for engines) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair. It is possible to apply outfits from my othet models with the same skeleton!


Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity, matID(PBR Textures Metal/Roughness).


Has an ID map that can be used to change the color of different model's parts. Base body texture(without underwear) included!


Includes several color variants for every part of character (body, cloth, eyes, hair)


Max character polygone configuration - 23388 poly, 45724 tris.

기술적 세부사항

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (demo retarget)

Number of characters: 1

Vertex counts of characters: 31091

Number of Materials and Material Instances: 12

Number of Textures: 36

Texture Resolutions: (2K-4K)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no