Ambient Physical Decoration And Destruction

Sascha Henrichs - 2016/11/16
7
별 5개 중 4.43개(평점 7개)
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This set contains decoration items that feature sound and destructible logics.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.13 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.
Preview: https://www.youtube.com/watch?v=EJYsYMMhFvY

The set contains 11 decoration items that feature sound and destruction effects.
All items are all self made and textured 3D objects.
All sounds are self recorded with a TASCAM mobile recorder.

Modified character features stable walking over collision objects a "grab" mechanism as also a custom shooting logic with a custom projectile.
However these are just in this package to demonstrate the physical objects.

기술적 세부사항

Documentation:

http://saschahenrichs.blogspot.de/p/marketplace-content.html


The features of this set are:


11 textured 3D models that are used in 11 Blueprints

125 self recorded collision sounds set up in 12 sound cues

10 unique mapped Materials and 3 tile-able Materials using a total of 41 textures

• 1x 512

• 12x 1024

• 28x 2048


11 Blueprints for physical decoration derived from one base class

• implemented logic to play sounds at collision

• all 11 blueprints derive from one base class

• with option to make objects breakable

• pitch downshift when objects get scaled up

• color tinting, either manually or randomized via seed

• one tint-able standard shader with detailtexture and tint mask option

• one tint-able opaque glass shader with detail texture and tint mask option


Also two objects offer physical constrained content to sell the realism of these items. The paintcan and the bike.