AI Optimizer

Grzegorz Szewczyk - 6월 17, 2021

Plugin that will help you to quickly setup spawners for your Actors and easily optimize them. Usable for both smaller and larger worlds.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Plugin that will help you to quickly setup spawners for your Actors and easily optimize them.

Usable for both smaller and larger worlds.

Designed mainly to optimize AI Agents, but can be used with any other Actor.

Preview Video

Implementation Video

Documentation

Example Project ( Requires Plugin )

Example Project Packaged

Souls-Like Spawners Tutorial

Updates

기술적 세부사항

Features:

  • Includes 2 components for Invoker ( player ) & Subject ( AI ) with configuration settings and System that does all the calculations
  • Includes customizable ActorsSpawner implemented in Blueprints which allows to quickly setup AI Camps
  • Customizable optimization layers based on radius to Invoker ( player )
  • Customizable optimization based on sight cone of Invoker ( player )
  • Optional automated spawn/despawn of Subjects ( AI )
  • Optional queued spawn/despawn of Subjects to not cause any hitches
  • Thousands of AI Agents with stable FPS
  • Includes Debug Mode
  • Doesn't require knowledge of C++ to use
  • All required logic is exposed to Blueprints
  • Easy to implement in your game
  • Supports Multiplayer

Code Modules:

  •  AIOptimizer (Runtime)


Number of Blueprints: 3

Number of C++ Classes: 5

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows