언리얼 엔진 마켓플레이스는 10월 중순에 팹으로 이전될 예정입니다. 자세히 알아보세요.

Actor Optimizer

평점 없음

The Actor Optimizer plugin is a plug and play two component system that automatically optimizes ticking actors and their components!

  • 지원 플랫폼
  • 지원 엔진 버전
    5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.


Easy steps to optimize ticking/visually complex actors:


  1. Add the Optimizer Source component to something like your player or camera actor. (This is the origin of optimization)
  2. Add the Actor Optimizer Component to any actor you want to optimize and set defaults to your desire.
  3. See immediate results based on distance!



Example Project video


Full Documentation


Known Issues: Mac Compatibility, this plugin WILL ONLY WORK for Windows.

기술적 세부사항

Features:


  • Optimizes ticking actors and their components
  • Finds distance between Actor Optimizer Components and Optimizer Sources and slows and or stops actors and their components from ticking based on distances in the Actor Optimizer Component.
  • The ability to show imposter actors when visibility of actors changes.
  • Easy to setup



Code Modules:


  • ActorOptimizer (Runtime)



Number of Blueprints: 0


Number of C++ Classes: 2


Network Replicated: No


Supported Development Platforms: Windows


Supported Target Build Platforms: Windows


Documentation: https://tyconner.online/Actor-Optimizer-Docs/


Important/Additional Notes: NOT MAC COMPATIBLE