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3D Santa Claus rigged and animated ( Vintage and Classic )

Team from Earth ! - 캐릭터 - 2023/09/25

AAA quality x2 3D Santa Claus skins in Vintage style and Classic Santa costumes for games. Rigged in Maya and animated for Unreal.

​세일$149.99
$74.99로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    5.2 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

High quality x2 3D models of Santa Claus.

Production pipeline for AAA PC/Console games:

High poly - Zbrush

Low poly, UV - Maya

Baking in Marmoset toolbag

Texturing in Substance painter

Hair - Maya Xgen realtime pipeline (hair cards)


List of Demo animations https://youtu.be/oKDLegds7RQ

Idle

Walk_FWD

Run_FWD

Jump

Fall_loop

Land


________________________Topology - Low poly_____________________


Professional topology for Games:

  • reasonable polycount according to AAA standarts
  • topology is uniform and have a good flow
  • separate pieces laying on top of each other have a similar topology
  • reduced polycount in less visible areas
  • logicly merged meshes
  • normals are unlocked
  • triangulated mesh in necessary areas to prevent non planar faces


_________________________UV_________________________

Professional UV Layout:

  • uv's are well packed
  • texel density remaining the same (except hidden parts)
  • merged uv shells as much as possible
  • uv seams placed in hidden areas
  • reduced shell size in low visibility areas
  • checked UV direction with pattern layout
  • no distortion
  • for hard edges there is a cut on the uv, but not the over way
  • UV is straight where it possible


___________________________Textures________________________


Professional texture:

  • level of detail is constant through all textures, there are no too sharp or too blurry areas
  • pbr checker doesn’t have big red areas on both 30 and 50 srgb
  • materials are well defined on all the channels and have a good separation no visible texture seams
  • project is adjusted with unreal log fil

기술적 세부사항

Features: (Please include a full, comprehensive list of the features of the product)

Separated meshes for:

Head

Hair

Hands

Boots


Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 6

Animation types: In-place

Number of characters: 1

Vertex counts of characters: 159462

Polycount:

head.......................................31,120 tris

Hair.......................................44,250 tris

Beard....................................60,804 tris

eyebrows and eyelashes...3,392 tris

Glasses................................ 5,160 tris

2 hands........;.......................15,248 tris

outfit...................................... 100k tris

Number of Materials: 6

Number of Material Instances: 16

Number of Textures: 8

Texture Resolutions:

  • T-shirt.........................4096 x 4096
  • Pants ..........................4096 x 2048
  • Boots .........................4096 x 2048
  • Hands.........................2048 x 2048
  • Head............................ 4096 x 4096
  • Facial...........................4096 x 4096
  • Glasses.........................4096 x 2048
  • lense............................ 4096 x 2048

PBR metalness roughness:

  •  normal 
  •  AO
  •  basecolor 
  •  roughness 
  •  metallic 


  • Additions:
  •  emissive 
  •  opacity 
  •  scattaring


Supported Development Platforms:

Windows: Yes

Mac: Yes