Kimimons FurnitureSet Vol.1

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Simple furniture, made in the old, handmade manners.

  • Supported Target Platforms
  • Supported Engine Versions


Simple physical blueprints previews:

"Description and alleged use"-

A set of furniture that is well suited for scenes of abandoned houses, mansions, castles or apartments. It has two types of assets: with the back wall and without it. It does not have polygons, which "should not be visible," but if there are requests to make faces without open faces, then I will correct it. Assets have an average value of polygons and triangles, also all checked for overlap.


This pack of furniture was made in a messy style for a reason. According to the original plots of my project that I wrote, which is still at the development stage, this furniture was made by one of the characters in my story. A character who does not possess any skills of a furniture maker or woodworker, far from civilization, has managed to create quite, in his opinion, good furniture.

"If suddenly..."-

Always here, so to speak. Since I am a responsible person, I take into account the wishes and criticism (argued). I will try to answer questions as quickly as possible.

Technical Details


12 doors

1 nightstand (+ 1 with a backside)

1 secretaire (+ 1 with a backside)

1 writing desk 

1 table 

1 bookcase (+ 1 with a backside)

1 drawer (+ 1 with a backside)

1 chair

4 box

Texture Sizes:

5 - 1024 x 1024

9 - 2048 x 2048

26 - 4096 x 4096

Collision: (Custom)

Vertex Count:

from 1000 up too 18000

LODs: (Auto)

Number of Meshes: 27

Number of Materials: 7

Number of Physical Blueprints:5

Material Instances: 9

Number of Textures: 39

Supported Development Platforms: (PC)

Supported Target Build Platforms: (PC)



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