Kane's AI Behavior System Rev.1

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AI Behavior System for classic MMORPG games

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.18

Description


This program is an AI behavior system for classic MMORPG games (Blueprint only)

The program has a demo of AI behavior.


Demo video: https://youtu.be/StjJJBbrmPM


Tutorial doc: Here


Technical Details


Features

  • Random move, while AI does not have an enemy target
  • Patrol move, while AI does not have an enemy target
  • Guard, while AI does not have an enemy target
  • Pursue targets
  • Aggression system
  • Skill and Cooldown system


Number of Blueprints: 16

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Supported Network Games: Yes


Important/Additional Notes:

The project is likely to work on other platforms (Mac, HTML5, XboxOne, PS4, etc). I do not have the means to test other platforms.

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