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JOBAK is a huge giant creature, with a creepy blob like appearance with a fat thick skin. Riged and Animated. He can serve as a boss or regular tank, heavy or just a strong enemy.

  • Supported Target Platforms
  • Supported Engine Versions


Hello! Let me introduce you to my Jobak character.

I pack it with 11 essential animation's and easy to setup within any lightening condition material.

He contains only 4,400 tris and would be an awesome addition for your game.

I tried to make him neutral in terms of setting, so you could apply him in any fantasy, sci-fi, postapocalyptic environment .

If you have any feedback or request, feel free to contact me and i will do my best to make my model better for your needs.

Technical Details

Update Notes (V2 2018.27.03) [Status: Active] :

1) 5 animations added - Side walks and Runs, as well as back walk

2) Added Unlit\Diffues Only material, in case you want to limit your draw calls for mobile.

Important\Additional Notes:

1) Contains Physics Asset

2) Easy to setup material, with roughness, secular, tint, and emission quick aces parameters.

3) Contains preview level

Technical Details:

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 1

Vertex counts of character: 2,647

Triangles counts of character: 4,423

Texture Resolutions: 2048

Nomber Of textures: 4 (Albedo, Normals, and two combo maps)

Number of Animations: 16

Animation types: In-place

Intended Platform: PC , VR, IOS, Android

Platforms Tested: PC, VR

Documentation Included: No


Amazing implementation by Unreal Environments - Speed Level Design

ArtStation page

Sketchfab Preview

Jobak Animation

Platforms tested:





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