Zibra Liquids Free

Zibra Liquids is a next-gen AI-powered tool for real-time 3D liquid physics simulation, that enables the creation of high-quality liquid visuals and game mechanics based on interactive physics. Available for Unreal Engine 4 and 5.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.2
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

🌊 Zibra Liquids is GPU-based solution for real-time 3D liquid physics simulation, developed to make effects creation easier, achieve outstanding visuals, and add realistic physics.

Showreel: https://www.youtube.com/watch?v=8B5vbEFDBas

Powered by a custom physics solver and a one-of-a-kind Artificial Intelligence-based technology for neural object representations, it makes working with liquid easy as never before.

With Zibra Liquids, you can make performant 3D real-time liquid simulations on Unreal Engine, creating high-quality visuals, as well as game mechanics based on interactive physics. 

Our out-of-the-box solution has an intuitive UI, and is equipped with a wide range of features, as well as multiple visual and physical parameters to customize the look and behavior of your liquid however you want. 


  • Real-time 3D liquid simulation 
  • Best-in-class performance
  • Force fields - Radial
  • Multiple physical fluid parameters: gravity, stiffness, viscosity, surface tension, etc.
  • Different material parameters: color, reflection color, emissive color, roughness, metalness, opacity, etc. 
  • Blueprints and C++ support for creating custom game mechanics
  • Simple & intuitive UI 

Free vs full version

A free version is created for demo purposes, it supports a limited number of features and allows you to test our solution and make sure that it fits your projects. We recommend buying the full version – only then will you be able to utilize the full power of our plugin and use cutting-edge features like AI-accelerated interaction with 3D objects of arbitrary shape. 

Check the full list of differences in DOCUMENTATION

Link to the full version: https://www.unrealengine.com/marketplace/en-US/product/zibra-liquids

Supported platforms: 

📌PC Windows 64 bit - DX11, DX12

📌Unreal Engine version: 5.0-5.2 (older versions support 4.26-4.27, but with DX11 only)

📌 VR is not supported

How can you benefit from the full version of Zibra Liquids?

✅Best-in-class performance

✅Impressive realistic visuals. Easy to customize

✅Tens of millions of particles to create cinematic effects on high-end hardware

✅Accessibility and ease of use

✅Liquid interaction with complex 3D objects in real-time, out of the box

✅Brand new game mechanics

🆘 Support and Community

Is something not clear? Get support on our DISCORD server. Our team has a strong background in machine learning, physics and AAA games development and will be happy to answer all your questions and help you get the most enjoyable experience using our product.

✉️ Do you prefer email? Not a problem - you can contact us via: [email protected] 

📄 Perhaps your questions are already covered in the documentation. Check here: DOCUMENTATION ]

Example Project: link

📄 Do you want to understand our product better? Get on-hands experience with our practical Tutorials.

ℹ️: Check our blog for the latest updates and information about Zibra Liquids and other upcoming products of our company.

Follow us: Discord | YouTube | LinkedIn | Twitter | Medium


Supported platforms: 

PC Windows 64 bit - DX11, DX12

Unreal Engine version: 5.0-5.2 (older versions support 4.26-4.27, but with DX11 only)

VR is not supported

Documentation: link

Example Project: link