XFire

Dexied - 2021/06/28

XFire - this plugin will add fire to your game, which gradually dies out, and fire can also cause damage.

​セール:$9.99
$4.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

XFire - this plugin will add fire to your game, which gradually dies out, and fire can also cause damage. A "Random Stream" is used to generate fire, which allows fire to be used in multiplayer. Suitable for exploding barrels, flamethrower, turret, explosive bullets. Many settings to help you setup realistic fire. Very good optimization, perfect for both (open world and small locations). Works with Niagara!

Video: https://youtu.be/vweS-ezFutk

テクニカルノート

Features:

  •  100% C++
  •  Good performance
  •  Lots of settings to help make fire more realistic
  • The fire gradually diminishes and disappears
  • Fire can do damage, depending on the size, the damage is reduced
  • 3 ways to spawn fire (Explosion, Directionaly, Single)
  • Can be used in multiplayer (Use Multicast event)
  • Great demo project that works in multiplayer
  • Suitable for exploding barrels, flamethrower, turret, explosive bullets
  • Works with Niagara

Code Modules:

  •  XFire (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: (Yes, you can spawn fire with Multicast event, example in demo project)

Supported Development Platforms: (Win64)

Supported Target Build Platforms: (Win64)

Documentation: open

Example Project (4.26): download

Example Project (4.27): download

Playable Demo for Win64: download


Support Email: dexied.gs@gmail.com

Support Discord: https://discord.gg/mqV52Qf