Grid Systems With Blueprints

LightSupplyCS - 2021/07/28
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5 つ星のうち 5 個(1 個の評価)
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My Grid System is a framework that will be continued to be expanded for your use in your projects

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

The grid system is 100% blueprint based.

The grid system is 100% math based and is not dependent on any meshes or components.

The components spawned are to show the grid and are simply for appearance, the grid will work with out them all the same.

Can easily be implemented to worlds to keep track of cell data with out a hit to performance.

Use this system in your grid based game and enjoy the ease of having a robust grid system at hand.


This system serves as a framework you can use to build a grid system to your liking with only blueprints.

Grid systems will always have limitations when using blueprints mainly in terms of scalability. My procedural grid scales better than most blueprint only grids and aims to deliver performance while maintaining use of blueprints.


System includes a A* Example pathfinding system


Preview Video


Demo App Download


If you have any questions about the system feel free to reach out, I will respond as quick as I can.

You can reach me by email or discord


Email: Lightsupplycs@gmail.com

Discord - https://discord.gg/5wQbDxQ2c6


I will be updating the discord over time to add guides and use cases of the grid.

テクニカルノート

Features:

  •  Math based world grid system
  •  Premium Grid Materials
  •  Very detailed with documentation
  • A* Pathfinding included

Number of Blueprints: 35

Input: Mouse and Keyboard

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: Blueprints are very well documented and if you have any questions feel free to ask and I will help the best I can.