Metahuman clothing assets (Male Tall Underweight, Normalweight, and Overweight). Long coat, cable knit turtle neck sweater, pants and Chelsea boots.
YouTube Tutorial and Demo: https://www.youtube.com/watch?v=D4ldp0vY-rw
Dresswear clothing designed for Metahuman skeleton types: Male Tall Underweight, Normalweight, and Overweight.
Outfit Skeletal Meshes:
There are multiple material variations for each mesh and most can be color customized in the Material Instance.
Outfit Materials:
Coat and Pants: wool, suit, houndstooth, and plaid
Shoes: shiny leather, matte suede, and two custom materials.
Sweater: cable knit
Features:
Number of Unique Meshes: 21
Collision: Yes - Physics Assets
Vertex Count: 20K - 30K
LODs: No
Number of Materials and Material Instances: 1 Master Material and 184 Material Instances
Number of Textures: 136 textures
Texture Resolutions: 4096x4096, 512x512
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: