VRGK - Virtual Reality Game Kit v3.0

A game-focused Blueprint Pack to get your next VR game idea started quickly. (For UE 4.27 only, please see the Project Nova FAQ in the Description.)

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27
  • ダウンロードのタイプ
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

>> About Project Nova and the Future of VRGK <<

( ^ The link above redirects you to the Project Nova FAQ and also contains Information about UE5.)

Version 3.0 is now available for UE 4.27, see Changelog.

There is also a new Documentation Website: https://divivor.gitbook.io/vrgk/

📺 Video Showcase | 📚 Documentation | 🎮 PC & VR Demo Builds | 💬 Support Discord |🗺️ Development Roadmap | 🌐 Twitter

The Virtual Reality Game Kit (in short: VRGK) is a game-focused Blueprint Pack to get your next VR game projects started quickly. From a fully physics based Player Pawn, to Hand Interactions and Collision Sounds. It also includes a lot of example Content that you can already play around with!

>> 🎮 Demo Builds for PCVR & Oculus Quest! <<

Try before you buy! The Demo includes everything the VRGK has to offer and shows you how it works!

>> 💬 Join the Support Discord! << 

The easiest way for you to get support, is through the official Support Discord. It's also the best place to get in contact with the VRGK Community and other users.

>> 📚 View the Documentation! <<

The Documentation is public and can be looked at even before owning VRGK. After owning it, you also get access to the Blueprint Comments inside the Project.

Support Information:

I will be unavailable for any Support Activities from December 23, 2022 to January 9, 2023.

Available Versions:

UE 4.27 -> VRGK v3.0

UE 4.25, 4.26 -> VRGK v2.1



  • Physics-based Player Pawn
  • Physical Hands with Finger Collision and Finger Solver
  • Physical Climbing, Crouching, Jumping, Swimming
  • Full Body Avatar
  • Per Actor Hand Interactions with custom Animations
  • Pull Grab for Distant Objects
  • Attachment & Inventory System
  • Vehicle Mounting
  • Physical Inputs like Buttons, Levers and Sliders
  • Teleportation, Snap Turn and Smooth Turn
  • Pause Menu with Gameplay, Graphics, Audio and Spectator Camera Settings
  • Full Demo Levels and Example Content
  • 100% Made in Blueprints

Currently optimized Motion Controllers:

  • Oculus Touch
  • Valve Index

Network Replicated / Multiplayer Support: No

Supported Development Platforms: Windows 10

Number of Blueprints: 169

Project Size: 550 MB

Use of 3rd Party Assets

This Project contains some modified Versions of CC0 licensed Sounds from Kenney.

Included are also self recorded Foley Sounds and custom Music made only for the VRGK!