Visual Studio Integration Tool is a plugin that enables deep integration with Visual Studio 2022.
Visual Studio Integration Tool is an Unreal Engine plugin that works in conjunction with Visual Studio to display information about Blueprints assets in C++ code (requires Visual Studio 2022 17.4 or later).
The tool requires the IDE support for Unreal Engine component from Visual Studio to be installed. You can find it under the "Game development with C++" workload in the Visual Studio Installer (figure 1).
You can install the plugin in a couple of ways:
Enabling the plugin
Blueprints Integration in Visual Studio 2022
If you encounter any issues when setting up Visual Studio in conjunction with the Unreal Editor plugin, please refer to the Troubleshooting guide in the repository. This guide provides solutions for common issues and is periodically updated to ensure that the latest solutions are available.
To report new issues, provide feedback, or request new features, please use the following options: Report a Problem and Suggest a Feature. These options will allow you to submit your issue or feedback directly to our team and help us improve the plugin moving forward.
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: None (plugin is for development time only and not included in package builds)
Documentation: Located inside plugin
Example Project: No Sample Project