Visual Lab Clonertool

Visual Lab Clonertool brings modern object multiplication and modulation tools to Unreal Engine.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.2
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Visual Lab Clonertool brings modern object duplication and modulation tools to Unreal Engine. Use effectors, noise shaders and fields to position and duplicate meshes in your scene. Animate their parameters in the sequencer to efficiently create the most intricate animations.

Showcase / Trailer


Part 1 - Modes

Part 2 - Items

Part 3 - Effectors & Fields


The Clonertool is developed with motion graphics rendered within the sequencer in mind, performance might sometimes not be sufficient for realtime projects.

Example Levels included

··································· Update log ···································

07/27/2023 · Update 5.2 1.0.2

- UPDATE: Update to Unreal 5.2

9/15/2022 · Update 1.0.2

- NEW: Effector Channel Colors, show influence and effects. 

- UPDATE: Item ISM updates automatically no need to manually update.

- UPDATE: Blueprint Items, instead of inheritance by class, now by interface (more flexible)

8/04/2022 · Minor Update 1.0.1

- FIX: Crash with instanced static mesh clones when altering the clone count within the sequencer.

- FIX UE5 Basic- and Sequence- Example maps missing assets fixed. Also updated the default materials.



A Tool which can clone/duplicate objects(items) in the following modes;

  •  Via Linear Transformations
  •  Via Radial Transformations
  •  Via a grid like pattern
  • On meshes (experimental)

Code Modules:

  • VLCloner [Editor]

Number of Blueprints: 15

Number of C++ Classes: 17 classes and 18 header files

Network Replicated: No

Supported Development Platforms: Win 64

Supported Target Build Platforms:

Win 64


Example Project: - ( Plugin contains Example Levels )