A clear and simple solution of Fog of War for Unreal Engine 4

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.22 - 4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

VaFogOfWar implements fast and optimized fog of war solution for topdown games like MOBA, RTS, rogue-like ones or even shooters.

It fast enough even to work on mid-end mobile devices, so it works like a charm on desktop.

DEMO PROJECT is available at the Marketplace also.



  • Three types of layers: current visibility, global visibility (permanent from black), terrain
  • Eight height levels supported (river, lowground, highground, etc.)
  • Dynamic and static obstacles (trees, rocks, etc)
  • Different types of radius strategy: circle, square and others
  • Freeform fog blocking volumes as tool for terrain level painting
  • Initial terrain levels can be set with heightmap

Code Modules:

  •  VaFogOfWar (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: All (Windows, Mac, Linux)

Supported Target Build Platforms: PC, Mobile, Consoles (All)


Important/Additional Notes:

  1. Plugin is released for free without any limitations, you can use it and modify as you want. Feel free to post your comments and feedback.
  2. Demo content shown on screenshots is not provided with plugin! It was released as separate demo project here: