* The uDraper Cloth Simulation plug-in is bundled together with 3D Draper clothes designer and makes it possible to dress your characters and simulate the clothes in real-time in Play mode or using sequencer and Movie Render Queue.
* Video examples and tutorials available at https://www.youtube.com/c/triMirrorTV/videos
* Using Draper Editor, you can create and edit fabric's materials and override uDraper materials with native UE materials. See e.g.: https://youtu.be/GPnmhrJOa3c
* Import clothes from Marvelous Designer (https://youtu.be/2ZKCd8g5Z7Q) or using OBJ format (https://youtu.be/E8ZIWcHTFHw)
* Packaging SDK allows packaging UE projects with uDraper plugin and running standalone apps for Windows.
Fully integrated into the Unreal Editor UI
Supported Platforms: Windows 64-bit
Required hardware: NVidia GPU (e.g., GeForce RTX 3060) with 6GB VRAM or better. Separate GPU for the cloth simulation is supported. NVidia RTX 3080 (desktop) or better is recommended for real-time cloth simulation.
Documentation: https://udraper.com/blogs/tutorials
Installation guide: https://udraper.com/blogs/tutorials/installation
Example Project: Sample garments are available
Limitation: Support for cloth self-collision is limited and using multi-layered cloth can be unstable.