Geometry Studios - 2021/06/13

Texture Channels Swapper is the editor tool to quickly process a batch of textures swapping their RGBA channels, tweak namings, change texture resolution, etc.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

IMPORTANT: Check the product images to be sure to enabled the required plugins.

Texture Channels Swapper (TCSwapper) is created for a quick swapping of RGBA channels for a bulk of textures. It is a common situation when getting the external assets that the order of texture channels does not match with the ones used in your project. Packed textures like: Roughness (R) AmbientOcclusion(A) Metallic (M) - are common to have different conventions and that might be not convenient.

With use of TCSwapper tool it would be easier to keep textures clean and structured and get external texture assets to work with your project conventions. TCSwapper is also able of reducing the texture sizes of the chosen textures to help you to save you project's disk space/performance. Additionally, TCSWapper can adjust the names of the textures so it would match the desired naming convention, avoiding lots of tedious work. It also can flip (invert) texture channels.

IMPORTANT: The tool will save you textures automatically and remove the processed textures (and will fix re-directors) so it is recommended to back-up your project before using the tool.

Supper email: ak.gameart@gmail.com



  • Batch swap texture channels (RGBA) within the engine
  • Batch edit texture namings (prefix, postfix, custom name)
  • Batch flip/invert texture channels
  • Batch resize the processed textures + other texture parameters adjustments

Number of Blueprints: 1

Number of Materials: 1

Supported Development Platforms:

Windows: Yes

Important/Additional Notes: