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Text Beeper

This Blueprint will automatically sound the text as a simple BEEP/TICK/CLICK sounds

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.18 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

No voice acting? No problems! This Blueprint will automatically sound the text as a simple BEEP/TICK/CLICK sounds. Ideal for small mobile or indie games.


Text Beeper analyzes the text and automatically changes the pitch, simulating intonations in accordance with the sentence type: narrative, interrogative, or exclamatory. There is an option to fast skip text.


Video Preview: https://youtu.be/-boxsJEHK2E


How to use: See project images and example map. The video will be available later.


Capabilities:
  • Automatically sound the text as a simple BEEP/TICK/CLICK sounds;
  • Simulating intonations in accordance with the sentence type;
  • Fast Rewind functionality;
  • 100% Blueprint, well commented;
  • Easy to use.


Contains:
  • 1 Blueprint (Text Beeper Actor);
  • 1 Example Map with Widget example;
  • Function Library with helper functions;
  • 3 Float Curves;
  • 1 Interface Library;
  • 3 different sound QUEs for fast start: click (presented in the video), keyboard keys, mario-style muttering. More will come in future updates.


Feel free to contact me with any questions.

テクニカルノート

Text Beeper is suitable for integration into new and existing (with a ready-made dialogue system) projects. See integration scheme images.


Text Beeper Actor - Options

- Play Sound On Every Letter - when False (recommended), plays 1 sound per syllable (sounds better than 1 sound for each character).

- Sound Letter - Sound QUE for regular symbols

- Sound Space - Sound QUE for space symbol

- Delay Normal - time delay between normal symbols

- Delay For Space Symbol - time delay between words

- Delay For End Of Sentence - time delay between sentences

- Delay For Fast Rewind - time between symbols while fast rewind.

- Use Intonation Curves - when True (recommended) uses Float Curves to calculate sound pitch, simulating intonations in accordance with the sentence type.

- Normal Pitch - base pitch of sound.

- Pitch Random - amount of random pitch change;

- Fast Rewind Pitch - additional pitch for fast forward rewind.

- Volume Multiplyer - overal volume multiplyer.


Platforms tested:

Windows


Intended platforms:

Windows, Mac, Linux, Mobile