Takedown Animations Vol.1

Denmv2 - 2021/06/20

A set of takedown animations with hands and melee weapons

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.20 - 4.27
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Preview Video


* UPDATE 1.1 *

Accelerate animations

This set includes takedown animations with melee weapons (axe, bat, hammer, hands, knife), models of melee weapons (each of which contains 4 LODs), as well as battle sounds. 

For each of the items (as well as for the hands), there are 4 takedown animations (two in the front and two in the back). The total amount of takedown animations is 20 pieces.

Also in this product there is a test Blueprint of the character, as well as a test map, on which you can immediately try out all the functionality of the product. All test functionality is fully replicated for both the Listen server and the Dedicated server. 




  •  Clean and synchronized animations
  • There are Root Motion and In-place animations
  • The IK bones are synchronized with the animation
  • Ready-made weapon models with textures
  •  Weapon models that include 4 LODs each
  •  Battle sound effects
  • Well-documented code in the example
  • Fully replicated code in the example

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Total Animations: 20

Number of ALL Animations (Without example): 84 (40 - In-place, 40 - Root Motion, 4 - Weapon Animations)

Animation types: Root Motion and In-place

Number of Materials and Material Instances: 5 (1 - Master Material and 4 - Material Instances)

Number of Textures: 20

Texture Resolutions: 2048x2048

Collision: Yes, mostly custom

Number of Skeletal Meshes: 4

LODs: 4

Number of ALL Blueprints (In example): 8

Number of AudioWaves/Cues: 62

Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs 

Do Sound FX loop: Yes 

Supported Development Platforms:

Windows: Yes

Mac: N/A