Collection of 10 different static animal statues each with unique textures, scaled to real life size. Can be used as statues within a town or easily scaled down as table top props.
Bull + 5 textures variants
Bull base removeable + 1 Texture variants
Dog + 5 textures variants
Ram + 1 Texture variants
Fish + 4 texture variants
Turtle + 1 Texture variants
Turtle Base removeable + 2 Texture variants
Bear + 3 Texture Variants
Bear Base Removeable + 3 Texture Variants
Moose + 1 Texture Variants
Owl + 2 Texture Variants
Mounted Blue Marlin + 1 Texture Variants
Humpback Whale + 1 Texture Variants
Each texture has a 2k and 4k version
30 x 2k mats
30x 4k mats
180 Individual Texture maps
Optimised textures AO, Roughness, metallic packed into one map.
Number of Unique Meshes: 10 animals + 3 removable bases
Collision: Yes: Automatic
Dog73k: + 73,162tri
Bear: 96,852 tris
Owl: 58,242 Tris
Whale: 74,880 tris
Moose: 120,952 tris
LODs: Yes. Automatic
Number of Materials and Material Instances:
Number of Textures:
180 total maps
Texture Resolutions: 2k+4k for each model.
Supported Development Platforms:
Important/Additional Notes: I recommend using the 4k maps if you intend to use the props at full size. 2k is sufficient if you plan on scaling down for use as tabletop props.
Optimised textures, Ambient occlusion, roughness and metallic, packed into one map.
Dog includes a half res mesh that can be used if wanted, makes basically no visual difference once textured.