*** UE5 Update May 2022 ***
Components are converted to the Metahuman/UE5 Mannequin rig structure.
Ue4 Mannequin meshes are still included for existing costumers.
The Character Sports collection is the stand alone version without Character Editor required.
You can use the provided clothing for a variety of fields: 80s sport dress, stadium audience, swim, basketball, jogging & many more.
The shipped apperals showcase the functionality of a exchangable Sport Collection.
Face and body can be shared between products.
The sport apperal work perfect with Character Editor base apperals.
Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.
Product introduction for Character Editor base product.
You can get acess to the version integrated directly in Character Editor - after sending us a copy of yourinvoice ID from Character Editor and Sport Collection.
~50 SK meshes
50 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
42 Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged to Epic Skeleton: YES
Animated: No Animation included
Number of Characters: divided into 71 parts
Vertex counts of characters:
Supported Development Platforms: PC,