Snowfall Storytelling Plugin

Bruno Caxito - 2019/12/04

Provides story and narrative flow control for RPGs, visual novels and other story driven games. Including player choices, story branching, story conditions and more. All of that through an easy to use screenplay style language.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.23 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Snowfall Storytelling Plugin is an Unreal Engine 4 code plugin. It provides story and narrative flow control for RPGs, visual novels, and other story driven games. Including player choices, story branching, story conditions and more. All of that through an easy-to-use screenplay style language.


Getting Started Video


Snowfall Storytelling Language

Using a simple set of story writing rules, which includes essential functionalities, like conditions, choices and branching, game developers have a powerful, yet simple, script language to work with, made with game writers in mind.


Writers

Writers can create ‘.sf’ plain text files that can be later dragged and dropped it to the Engine Editor to create a Scene Script asset, used by a Scene Actor to play the story.


Artists

UI designers can create their own Background, Dialog Box and Player Options Widgets using UMG full power, just by extending the base classes.


Programmers

Programmers can run their own custom code during a story, by extending the Scene Base class and adding new functions to it, either with Blueprint or C++.


Features

  • New "Script" asset type
  • Easy as drag & drop
  • Full Blueprint and C++ support
  • Easy to extend


View our Documentation Page for more.

テクニカルノート

Code Modules

  • Snowfall - Runtime
  • SnowfallEditor - Editor


Number of Blueprints: 7

Number of C++ Classes: 12


Documentation: snowfalldoc.com

Version Notes: roadmap.snowfalldoc.com

Contact: contact.snowfalldoc.com