Shinto Shrine

Motonak - 2017/05/02

This collection includes a highly detailed Japanese Shinto Shrine model and other supporting assets to make beautiful Japanese architectural environments.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.20 - 4.26
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。
Preview: https://youtu.be/UT76DLPPWDg

This collection includes a highly detailed Japanese Shinto Shrine Model and gate, water-basin, Guardian Dogs, lantern, 3 Photoscan based realistic rocks, and gravel ground.

All vegetation used are from the Epic Games Kite demo.

[2017-05-18 Update notes]
Add Shrine hall customizable mesh @ blue print folder.
BP_ShrineParts_01---Normal size Shrie hall.
BP_ShrineParts_02---Wide size Shrine hall.
Resource meshes are @ Meshes_ShrineParts folder.

Modified "M_ShrineGravel" Material.
Add parameter "UV_Rotate"
You can edit UV rotate parameter @ "MI_StoneFloor01" Material instance.

Modified "M_ShrineTaremaku" Material.
Add parameter "Logocolor"
You can edit logo color @ cloth material "MI_Taremaku_R" "MI_Taremaku_L"

テクニカルノート

Physically-Based Rendering: Yes
Texture Size: From 1K to 4K
Collision: Automatic /Partial manual
Vertex Count: From 10 to 40000
LODs: Yes
Number of Meshes: 28
Number of Materials and Material Instances: 56
Number of Textures: 47 sets
Engine Compatibility: 4.12 - 4.15
Intended Platform: Desktop, Console, VR
Platforms Tested: Desktop
Documentation Included: No