Hello, made a Samurai Female, I hope you like it. Enjoy watching everyone!
Full model - Verts: 41558, Faces: 34144, Tris: 65787.
Full clothing - Verts: 12322, Faces: 11023, Tris: 21711. Weapon - Verts: 783, Faces: 777, Tris: 1488. Hair - Verts: 17666, Faces: 10960, Tris: 21976.
To rotate the head, you need to move the "Head" bone. The "Face_root" bone is used to distribute the facial bones, to rotate the head, you need to allocate the head bone.
The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.
Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.
The model has 3 Colors.
Video Preview : https://www.youtube.com/watch?v=I1DuQAwaNms&t=38s
Video Preview Epic Skeleton : https://www.youtube.com/watch?v=8oo4Eoukbyc&t=69s
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No) test only
Number of Animations: 3
Animation types (In-place): 3
Number of characters: 1 (one fully outfitted, one undressed, and 3 color options.)
Vertex counts of characters: 41558
Number of Materials and Material Instances: 13
Number of Textures: 51
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Important/Additional Notes: Additionally added bones to the faces.
The dressed model is one-piece. Also, if you want to use a character with pumping and dressing, use a stripped model and dress with blueprints in your game. Double-sided option is a must.