Runtime Audio Importer plugin for Unreal Engine. Currently supports the following formats: mp3, wav, flac.
This plugin will be useful for those who want to be able to import audio files of MP3, WAV and FLAC formats into the game in runtime (for example, if the game involves importing audio files from the player's device memory). It's easy to use in both C++ and Blueprints.
Plugin does not require any third party libraries and external dependencies.
Features:
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64, Mac
Supported Target Build Platforms: Win32, Win64, Android, Mac, iOS, Linux
Documentation: https://unreal.blog/runtime-audio-importer
Forum thread: https://forums.unrealengine.com/unreal-engine/marketplace/1864415-runtime-audio-importer
Support chat: http://t.me/unrealblog