Add spells your player or AI can cast to your project withing just a couple minutes. It is all component based and all you have to do is add the component to your character and the AI you want to be affected by or to use spells and retarget or add your own animations. It's very easy to make new spells and spell effects and there are tutorials on it in the documentation.
*VFX content from Epic Games Example Content assets used for demonstration.
*Epic games Paragon demo assets can only be used with Unreal Content.
Features:
Number of Blueprints: 22
Input: (Gamepad, Keyboard, Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Not Tested)
Important/Additional Notes: Feel free to join the discord server in the description or email the support email if needing any extra assistance.