Ronin Tactical Shooter Framework

Build the next great squad-based First-Person shooter with the Ronin Tactical Shooter Framework

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  • サポートされたエンジンバージョン
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    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Current Version 1.05 | Download the free Demo | Intro Video

The Ronin Tactical Shooter framework is a Squad-Based First-Person Shooter Template for Unreal Engine 5.4, meticulously crafted in C++. This comprehensive template comes equipped with advanced squad AI teammates, a true-FPS perspective, and an expandable menu system. Whether your project has a realistic military or a vast sci-fi setting, the Ronin TSF contains the fundamentals to help reach that goal.

Reach me on Discord or email if you have any questions regarding the Plugin: ronin6 / [email protected]



  • Squad AI Gameplay: Spawn AI-controlled squad members that can move to locations and follow the player in a tight file formation. Each AI instance has its own behavior tree and a complex animation graph utilizing multiple layers.
  • Dynamic Character switching: Switch control of characters in real-time, the AI will always fall in behind the currently possessed character and the animation system will respond accordingly. 
  • Optimized Performance: Developed in C++ for optimal performance and seamless integration within Unreal Engine 5.4. The only logic that is done in Blueprints is for the Animation graphs. A solid understanding of C++ is recommended to fully leverage the framework and tailor it your uses
  • User Interface: A full menu system and in-game HUD overlay has begun to be integrated into the plugin.
  • Full template: The plugin comes ready with all the necessary blueprints and assets to get started building your tactical game.

Code Modules:

  •  RoninTacticalFPSFramework - Runtime

Number of Blueprints: 29

Number of C++ Classes: 93

Network Replicated: No

Supported Development Platforms: 5.4

Supported Target Build Platforms: Windows64

Documentation: A readme file is included in the 'Documents' folder of the plugin. A comprehensive online documents source will be introduced in the next update.

Example Project: Coming soon