Rokoko Studio Live

With Rokoko Studio Live you can sync the motion capture data from your Smartsuit Pro, Smartgloves and Face capture (or use them separately) and stream it directly to your custom character in Unreal Engine.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Whether you want to use motion capture for live performances or pre-visualization purposes, Rokoko’s Studio Live Plugin for Unreal has got your back. Bring your custom characters to life by livestreaming your motion data from Rokoko Studio directly inside of your project in Unreal.

Live Link and Virtual Production support

In Rokoko Studio you can sync data from your Smartsuit Pro, Smartgloves, and Face capture (or use each of them standalone) and with one click start streaming to Unreal.

With our Virtual Production add-on, you can also start working with props and a virtual camera by using Unreal’s Live Link. HTC Vive Trackers can be used as your props and camera and StreamVR Base Stations (1.0 & 2.0) to get absolute positioning on your characters, props, and camera(s).

Time to start creating!

Live Link and Virtual Production support


テクニカルノート

Releases for UE from 4.23 to 4.25 and also 5.0EA are here:

Features:

  • Connect your Smartsuit Pro and Smartgloves directly into Unreal Engine.
  • Live animation on 3D humanoid characters.
  • Live streaming of data from Smartsuit Pro into Unreal engine.
  • Send commands to Smartsuit Pro to calibrate, restart, set body model.
  • Scale 3D characters to match the Smartsuit Pro body model.

Code Modules:

  • Smartsuit (Runtime)
  • SmartsuitEditor (Editor)

Supported Development and Target Build Platforms: Win64

Example Project: In Github, here

Documentation: Github Plugin Documentation

Additional Documentation: Plugin Release Notes

Important/Additional Notes:

  • Smartsuit Pro and the game should run in the same local network.
  • Your firewall should not block Unreal Engine or the game, so Smartsuit Pro and the game can communicate.
  • The Blueprint animation library that animates the character, expects the characters to be in T-pose.