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Reptile_Dragonite

Dmitry-Good-neighbour - 2021/10/28
まだ評価されていません

This reptilian_dragonite warrior is waiting for been placed in your projects. The model is good for close up renders ,animations or inserted into games: RPG, Shooter, Horror, Fantasy.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.18 - 4.27
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This reptilian_dragonite warrior is waiting for been placed in your projects.

The model is good for close up renders ,animations or inserted into games: RPG, Shooter, Horror, Fantasy.

He can live in locations of creating a forest, swamps, caves, sewers, dungeons, hellfire places or other dark places.


MESH / POLYCOUNT:

Verts: 25775

Edges: 51488

Faces: 25736

Tris: 51476

UVs: 29351

Topology is good for subdivide!

Helmet is removable!


TEXTURES / PBR

6 materials;

28 textures;

3 SKINS: light blue (bone materials), red fire (magic cristal materials) and dark grave green (rock materials);

(All MAPs 4096-4096 size);

AO, Normal, Albedo, Emiss, Metal+Rough.


RIGGED

- correctly oriented bones;

- comfortable controllers for animations in Maya;


ANIMATIONS

31 unique animations on FBX and Maya formars:


atack_01 - 42 fr;

atack_02 - 50 fr;

atack_03 - 40 fr;

death_01 - 44 fr;

death_02 - 46 fr;

death_03 - 35 fr;

get_hit_01 - 27 fr;

get_hit_02 - 28 fr;

get_hit_03 - 24 fr;

idle_01 - 99 fr;

idle_02 - 99 fr;

idle_03 - 99 fr;

jump_01 - 46 fr;

jump_02 - 46 fr;

jump_03 - 46 fr;

look_01 - 136 fr;

look_02 - 130 fr;

look_03 - 135 fr;

rage_01 - 101 fr;

run_01 - 22 fr;

run_02 - 22 fr;

run_03 - 22 fr;

walk_01 - 37 fr;

walk_02 - 36 fr;

walk_03 - 36 fr;

walk_left_01 - 37 fr;

walk_left_02 - 36 fr;

walk_left_03 - 36 fr;

walk_right_01 - 37 fr;

walk_right_02 - 36 fr;

walk_right_03 - 36 fr.

テクニカルノート

Video preview: https://www.youtube.com/watch?v=zOpfmFP_1H8

UN4 test video: https://www.youtube.com/watch?v=f5jgHyfDi5g

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes (full set of base animations)

Number of Animations: 31

Animation types (Root Motion 25/In-place 3)

Number of characters: 1

Vertex counts of characters: 25775

Number of Materials and Material Instances: 6

Number of Textures: 28

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No