Photorealistic Trees. 5 Species, each with 3 procedural variations plus 5 unique indoor pots. Ideal for ArchViz as well as games.
Created by Digital Animation Services, this asset pack includes 5 common species of trees, realistic enough for high end ArchViz projects but suitable for games as well. Most models start at less than 15K polys for LOD0.
With 3 variations of each tree model this pack includes 15 models of trees plus 5 models plant pots. 3 Master Materials are optimized yet include important parameters for instancing (see below). Don't forget to check out our other Asset Pack, Realistic Foliage Vol.1 "Bushes".
Spruce (with Snow version via material)
5 Unique Plant Pots
Material Instance Parameters:
Diffuse – Texture, Tint, Output, Color Variation per Instance
Emissive – Amount
Normals – Texture, Intensity, Flip Green
Roughness – Texture, Invert, Intensity
Specular – Amount
Sub-Surface – Intensity
Wind – Size, Speed, Strength
“Sub-Color” – localized variation per instance (see Documentation)
5 common species of Trees.
5 plant pots
3 procedural variations of each species (15 trees + 5 pots = 20 total models).
4 LODs with custom unwrapped lightmap UV's.
Textures from photo-scans of the actual plant species.
Foliage Instancing supported
Atlas Material for the 1st 3 LOD's of each mesh.
3D, cross-hatched billboard w/Material Instance for the final LOD.
Vertex Channel (red) included for wind.
Collision: Yes, simple custom
Max Polys (LOD 0): 18,407(Spruce) - 7,668(Schefflera)
Unique Meshes: 20
3 Master Materials and 26 Material Instances
Texture Resolutions: 4K - 512
Supported Development Platforms:
Documentation: Realistic Trees Vol. 2 documentation
Environments for the Demo Levels contain additional assets from the UE4 Starter/Example Content