A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.
ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.
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Important note: Please be sure to check out the demo level with usage examples at "ProInstanceToolsPlugin Content/Maps".
How to use:
Current version: 1.11
Number of Blueprints: 6
Number of C++ Classes: 6
Network Replicated: Yes
Supported Development Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)
Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)