9月のセールです!今から9月25日昼まで選ばれたプロダクトが50%割引です。

Population Control Lite - Populate Your World

Craft Studio - 2021/07/26

Population Control Lite is a universal NPC spawner that will completely solve all issues with the NPC spawning in the world.

​セール:$29.99
$14.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Demo Video

Fly Dream Dev OTHER ASSETS

Population Control PRO vs Population Control Lite comparison.

Population Control Lite is a universal NPC spawner that will completely solve all issues with the NPC spawning in the world. It can work both on small sizes, such as rooms in houses, and on huge spaces. The system keeps track of each spawned NPC and if he was destroyed then she can spawn him again after the right time. The system is very easy to use. The system can work together with World Director NPC and World Director PRO, this completely closes the issue of spawn, respawn, and optimization of the NPC. Together with World Director NPC or PRO, the whole world is populated in a few mouse clicks and it will always be alive and optimized.


The following features are supported: 


  1. The calculation of the spawn occurs directly in the editor, you can see where and how much the NPC will spawn. 
  2. You can spawn flying NPCs. 
  3. Can be spawned taking into account NavMesh. 
  4. You can specify blocking zones for the spawn. 
  5. Prohibit spawn if the player is close to the spawn point (That would not spawn in front of the player)
  6. The size of the spawn box point can be changed (the spawn inside the box point is random). 
  7. You can configure each NPC separately, the respawn time, the number of NPCs, the distance to the spawn (for example, small NPCs spawn when you get closer, and large NPCs can be spawned with large distances). 
  8. Ability to despawn those who are too far away. 
  9. Search for another spawn point if a collision occurs.
  10. You can select a list of supported collisions. 
  11. Support for multiplayer.
  12. Free support for our products in Discord.


Update - Video comparison

1. Added the ability to spawn any Actors.

2. Added button Save and clear cache - Saving large maps is now even faster. It also reduced disk space usage by 60%+.


Population Control Lite - Documentation

World Director (NPC/PRO) + Population Control Lite Documentation


All plugins for optimizing your project:

  1. Loot Generator
  2. World Director PRO (included World Director Actor and World Director NPC)
  3. World Director NPC
  4. World Director Actor
  5. Population Control PRO

テクニカルノート

Features:

  •   The calculation of the spawn occurs directly in the editor, you can see where and how much the NPC will spawn.
  • You can select a list of supported collisions.
  •  You can spawn flying NPCs.
  •  Can be spawned taking into account NavMesh.
  • You can specify blocking zones for the spawn.
  • Prohibit spawn if the player is close to the spawn point (That would not spawn in front of the player)
  • The size of the spawn box point can be changed (the spawn inside the box point is random).
  • You can turn on spawn only if it is active on the net (in runtime)
  • You can configure each NPC separately, the respawn time, the number of NPCs, the distance to the spawn (for example, small NPCs spawn when you get closer, and large NPCs can be spawned with large distances).
  • Ability to despawn those who are too far away.
  • Search for another spawn point if a collision occurs.
  • Support for multiplayer.
  • The plugin is easy to use.

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor, etc.))

  •  APopulationControlLiteSpawner(Type: Runtime)
  • ABlockZonePCL(Type: Runtime)

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64, Android

Supported Target Build Platforms: Win64, Android

Documentation: DocumentationDiscord

Example Project: Included

Important/Additional Notes: