This Low Poly Fish Package is a downloadable content asset which supports the Fish School System V2 and Fish School System. These fish can also be used without these packages as standalone Skeletal Meshes.
It includes 15 Fish species, which utilize gradients and material ID's instead of textures to increase performance on low-end devices.
The triangle of all fish are below 1000 triangles each (aside from the LionFish, which has 1700 triangles).
Fish species include:
Each fish includes a Vertex Animated Static Mesh, a Skeletal Mesh, and Physics Asset set up for ragdoll effects. All fish use the same Skeleton, simplifying the animation process.
This package also includes underwater caustic lighting, volumetric fog, and depth of field post-processing effects, which can be seen in the video.
Please note: The Vertex Animation Material Function is set to work with the School System V2 by default. To set it to work with the School System V1, open the "MF_LowPoly_VertexAnimation" Material Function, and uncheck the Static Switch parameter labeled "FishSchoolSystemV2".
Scaled to Epic skeleton:
Yes, for Vertex Animated Static Meshes.
No, for skeletal meshes (since all fish use the same skeleton)
Number of Animations: 1
Animation type: In-place
Number of Materials and Material Instances: 114
Number of characters: 15
Vertex counts of characters:
All fish excluding Lionfish = 920-1996
LionFish = 4300
512x512 = 2 (Caustic Lighting Textures)
Vertex Animated Textures: 15 (Maximum is 868x52)
Supported Development Platforms: Windows & Mac