It is a UE4 physics vehicle based motorcycle with rider character.
Video Preview : https://youtu.be/n60vB_4VcfE
Gameplay Demo : https://bit.ly/3a514ft
This asset is physics vehicle based motorcycle with front hub steering suspension system. Include “RedRoid”rider character.
Physics vehicle pawn blueprint and vehicle animation blueprint has been setup.
Physics wheel blueprints and the tire data assets parameters have been carefully adjusted.You will be impressed by the dynamics you have never seen before.
The “Red Moto” motorcycle need a rider character. Yes, we include the our original character named “RedRoid” with riding animation has been setup.
Motorcycle and character has one more skin variation.
A sample landscape course is also available. enjoy!
Please watch the promotion video.Have you ever seen such a wild and fun motorcycle asset in UE4 ? Now you can make a game with this motorcycle.
Number of Blueprints : 5 ( Blueprint Class and Animation Blueprint )
Input : Gamepad and Keyboard
Network Replicated : No
The character Scaled to Epic skeleton : Yes
Rigged : Yes
The character Rigged to Epic skeleton : Yes
Animated : Yes
Number of characters : 1
Number of vehicles (Skeletal mesh) : 1
Vertex count of character : 18k total
Vertex count of vehicle : 22k total
Texture resolution : 2048 each ( Head,Body,Arms,Moto,Frame,Wheels )
Number of character animations : 9
Animation types : In place
Intended Platform : All
Platform Tested : Windows
Documentation : In Blueprints