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OWO integration : Haptic gaming vest

OWOGame - 12月 21, 2020

OWO is a system capable of transmitting sensations in real time to a gamer in relation to the actions and responses that happen in a video game.

  • サポートされたプラットフォーム
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    4.26
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    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

OWO is the first company in the world to create and patent a haptic vest with which you can feel, physically, every action that happens in a video game. Much more than vibration, OWO uses a patented algorithm of sensations with which the game crosses the screen to reach the skin of the gamer.


OWO is compatible with all build platforms and can be played in all devices, the implementation is very easy to make and the connection is stablished via TCP to our application, with which the player will your sensations in real time.


Check a tutorial here: https://youtu.be/cJ33q4jtLw4

Contact us: https://owogame.com/

テクニカルノート

Features:

  • Implement sensations in your existing games in an easy way!
  • Easy Connection via TCP to the OWO application.

Code Modules:

  •  UTCPClient : Stablish the connection with the OWO app.
  •  Hangar Demo: A demo project to view how to implement OWO.

Number of Blueprints: 1

Number of C++ Classes: 0

Network Replicated: Yes

Supported Development Platforms: OWO is compatible with all platforms.

Supported Target Build Platforms: OWO is compatible with all build platforms.

Documentation: https://docs.google.com/document/d/1rHBzJQYv_fEh9GbQXCBi_VuXqZgtyb7hnN9CGvCzGYc/edit?usp=sharing