Options Constructor

T-Games - 2018/04/16

Options Constructor is the set of widget blueprints and single actor component which will help you add desired settings to your game.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.18 - 4.27
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

The idea behind Options Constructor is to make settings windows modular and customizabable. You aren't forced to use whole premade settings window, instead you can drag&drop only these parts you need.

All widget parts used to construct your own settings window can be easily customized. Just make a copy of the desired widget and change its visual part and it is ready!


  • game-ready options system
  • fully blueprinted
  • single manager component
  • premade widgets
  • keymapping system
  • automatically saved and loaded
  • stored locally
  • demo widget with many options implemented

Available widgets:

  • checkbox (boolean-based)
  • combobox (string-based)
  • cyclebox (string-based)
  • slider (float-based)
  • keymapping widget

Documentation: LINK

Demo video: LINK

Forum thread: LINK

Discord: LINK


Number of Blueprints::

  • 4 blueprints (+2 demo blueprints)
  • 6 widget blueprints (+1 demo blueprint)
  • several enums, structures and data tables
  • 6 sound classes

Input: Mouse

Supported Development Platforms: All

Supported Target Build Platforms: All.