The asset includes:
Projectiles only work on the move because they spawn particles based on distance!
My social networks:
Features: 15 high-quality projectiles with hit and flash effects made in Niagara.
Type of Emitters: CPU | GPU | Ribbon | Mesh Emitters
Number of Unique Effects: 45
Number of Blueprints: 17
Number of Textures: 59
Number of Materials and Material Instances: 54
Number of Material Functions: 1
Number of models: 8
Supported Development Platforms: PC | Mobiles | Consoles | VR | WEB