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n00dEmotes 2.0

n00dEmotes comes straight at you with the most important social tool of all.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27, 5.0, 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。


Preview Video

Discord

Documentation


If you love something, set it free!


***NOW FREE AND OPEN SOURCE*** - if you want to help make this asset better, and / or have extended on this plugin in your own project and want to share your code, feel free to contribute to the GitHub Repo (link in Technical Details). Updates will periodically be submitted to the marketplace once enough content is added per version. This asset will ALWAYS be free!


n00dEmotes 2.0. A feature that is basically a standard in most games today needs to have a generic and easy implementation. n00dEmotes seeks to remove the layer of complexity involved in creating a networked emote system and simply offer you a raw framework to build upon. This is primarily a code asset but has 4 emotes provided to use however you choose.


Features

  • Fully network replicated.
  • Driven by Gameplay Tags.
  • A Data Table based emote system with a single component that attaches to the actor you want to emote.
  • Emotes are performed via Dynamic Montages where all you have to do is define the sequences you wish to use in the DT, add the relevant Slot to your AnimBP, and the system will take care of the rest for you.
  • Includes 4 unique emote animations with 6 instances of each to exemplify the system.
  • No more creating a montage per emote, this component is all you need.

テクニカルノート

Features:

  •  All code functions are exposed to the designer waiting to be overridden by you and don't require knowledge of any C++
  •  All functionality is written in Visual Script for you to modify to your heart's content
  • n00dAssets are designed to be powerful and discreet - they keep your Content folder tidy and free from bloat, while providing necessary functionality for your project.
  • Small footprint in your project: ~50MB


Code Modules:

  •  Runtime


Number of Blueprints: 7

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Tested on Windows

Supported Target Build Platforms: Windows

Documentation: Official Website (2.0 Docs COMING SOON)

Important/Additional Notes: You can contribute development of this open source asset at the n00dEmotes GitHub Repository - this asset will always be free and your contributions to the git repo may just make it into the asset if your code is generic and relevant enough to this toolset. You can also find the blueprint-only previous releases in this repo if you'd prefer using that.