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Monza Formula Track Real Map

ErikGames - 環境 - 2024/03/01
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5 つ星のうち 1 個(1 個の評価)
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Realistic race track environment based on real track of Monza, Italy

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

DISCORD

VIDEO

Windows Demo


Spline Blueprint System: Allows you to create procedural content using a simple spline, with lots of customization.

-expand & narrow mesh scales along the spline for the perfect fit.

-stack meshes a top each other

-create cuts along the spline, make empty space or use custom mesh

-spawn custom meshes at the begining and the end of the spline

-get the tangent of the points, spawn custom meshes at the tangent 0 points


Material Layering System: Various ways to create layers and blend them.

Using multiple UV's to easily customize the assets to your needs.

テクニカルノート


Number of Blueprints: 7 (4 Prefabs)

Number of Meshes: 90 Static (5 vertex animated characters)

Number of Materials: 3 (1 LayerMaster, 1 Decal, 1 Landscape)

Number of Material Functions: 12

Number of Material Layers: 12

Number of Material Layer Blends: 9

Number of Material Instances: 89

Number of Textures: 103

Texture Resulotions: Mostly 4k for tileables Compressed with power of two for PBR textures 1&2k or custom sizes for masks and decals. Includes variations in packing for optimization with 2 channel normals.

Collisions: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes