This project includes everything pictured with all assets, maps, and materials created in Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Have a look at the video preview
Art Created by Martin Milz
Features:
Number of Unique Meshes: 157
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Between 50 and 1200 per asset
LODs: Yes
Number of Materials and Material Instances: 2 Materials & 16 Material Instances
Number of Textures: 45 Textures
Texture Resolutions: 2048x2048 & 4096x4096
Supported Development Platforms: Windows