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Modular Meta Soldier Female

Highly customizable modular soldier female compatible with Metahumans

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

VIDEO DEMONSTRATION

Meta Soldier Female is fully compatible with tall normal weight female metahumans

It Is rigged to both UE4 & UE5 Epic Skeletons

MODULAR SYSTEM, in combination with LAYERED MATERIALS, offers comprehensive individual customization options, ranging from shoe lace color to helmet cover, attachments, and skin tone. Additionally, materials are built in a way that allows users to set their own camo patterns, and adjust dirt and weathering levels. This results in a multitude of customization options.

Incorporating a powerful CUSTOMIZATION SYSTEM in a project streamlines the customization process, making it both quick and easy.

Moreover, MICRO DETAILS enhance the appearance of materials, making them look flawless from both close and far distances.

99 countries' flag patches & 19 camo patterns included.

Modular Meta Soldier (male version)

Flags used under CC0 license

テクニカルノート

  •  Modular system
  •  Layered materials
  • Powerful customization system
  •  Individual customization per each module
  • Numerous customization variants
  • Micro details materials
  • Game-ready
  • Rigged to both UE4 & UE5 Epic skeletons
  • ARkit 52 blend shapes
  • compatible with tall normal weight female metahuman


Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No, Epic TPS animations included for testing purposes

Number of characters: 1 character, 25 skeletal meshes, 3 static meshes

Vertex counts of characters: from 40 000 to 140 000 for combined characters depending on customization options

Number of Materials and Material Instances: 15 Materials and 24 Material Instances

Number of Textures: 94 textures

Texture Resolutions: 512x512, 1024x1024, 2048x2048, 4096x4096, 8192x8192

Supported Development Platforms:

Windows: Yes

Mac: Yes

* Meshes with _UE4 suffix are not supposed to work with metahumans. They were added to the project to use on low-end platforms such as mobile and VR because mobile can not handle all metahumans bones.