This pack lets you make your own Japanese buildings with working interiors & exteriors; with ability to add as many different sized rooms and floors as you want; and lots of customization options to work with.
This pack lets you make your own Japanese buildings with working interiors & exteriors; with ability to add as many different sized rooms and floors as you want; and lots of customization options to work with. I highly recommend you to watch preview and tutorial videos to see what you can do with the pack.
1st Person Test: https://www.youtube.com/watch?v=3hAKOsj0Ifg
3rd Person Test: https://www.youtube.com/watch?v=RlysU-oODKU
Transparent and Opaque Shoji Papers: https://www.youtube.com/watch?v=yDZYv3KaW8c
FOR UNREAL ENGINE 5: *On the Demonstration map if your interiors looks too dark, that is because Lumen is overriding the fake GI the skylight is providing for interiors. All you have to do is finding PostProcessVolume in Outliner, there finding Global Illumination tab, tick "Method" and set it from "Lumen" to "None" and you should have your interior lighting back. (This is only for Demo Map, everything should work normal for your own lighting setup)
*Meshes in the pack are still ordinary static meshes using LODs (nothing's changed to Nanites)
IMPORTANT: When using with Engine Versions 4.20+(including UE 5), after adding the pack into your project, when you first open your project IF you get a warning to Reimport all of these newly added meshes, hit "DONT IMPORT" and you will be able to use pack.
Every asset comes as static mesh and scaled correctly to fit Unreal Engine Units, has proper LOD levels, custom collision and smart texture/material system thanks to Unreal Engine's Material Instances and custom Masks for each asset. You will be getting 324 Meshes, 90 Textures (4k), 124 Materials (11Mat. + 113 Mat. Instances) with the pack.