ModSys DateTime is an Ozone Engine module that extends the existing datetime functionality of the Unreal Engine 4. This framework allows you to configure and access a custom, global date and time for your game using modular components that can be added to any blueprint class or widget.
Some of the main features include:
Tutorial Video (coming soon)
What you can expect:
Network Replicated: Yes*
*replication is functional but will be reworked in the next update
Supported Development Platforms
Documentation: see "Breakdown Video" above