Game ready archviz scene of a contemporary house
Built with contemporary architecture in mind, this project offers a complete home with coherent home interiors and all the essentials of a complete home for your games and architectural presentations.
Powered by lumen and nanite, this project combines performance and quality for architectural visualizations and game development.
The project also offers a small but empty open space, considering the foliage that can be added later to the project.
Editor Performance
Ryzen 9 5900X-Rtx 4090-64GB Ram
65-80 fps 2k res epic scability default shadows
25-55 fps 2k res ray tracing shadows with cinematic scability
Collision: Yes, the mix of custom and automatic
Vertex Count: 4 to 69.326
LODs: NO
Number of Unique Meshes: 198
Number of Materials and Material Instances: 149
Number of Textures:427
Texture Resolutions:
Most of the texture sets share different meshes for optimization purposes.
27-2K
399-4k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Nanite: Yes
Lumen: Yes
Streaming Virtual Texturing: Yes
Additional Notes:
“This product supports Nanite for Unreal Engine 5.0+”
“This product supports Lumen for Unreal Engine 5.0+”
Documentation: Lumen Global Illumination and Reflections
In this AssetPack "HDRIBackdrop" plugin has been used please use "HDRIBackdrop" for optimal experience.
All oil paintings and HDRI Texture used in the project are in the public domain and were downloaded from www.metmuseum.org and polyhaven.com