MicrophoneRecorder

Voice recorder for Windows/Mac/IOS; and can be used for speech recognization with the output binary data

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Voice recorder for Windows/Mac/IOS; and can be used for speech recognization with the output binary data

You can easily capture voice and send it to server or play locally with only two blueprint nodes: one for start recording , another for stop recording.


テクニカルノート

Features:

  •  Record voice data on multi-platform, including Windows/Mac/IOS
  •  Return sound data which can be played locally
  • Return sound's binary data which can be used for Azure Speech Recognition and play remotely 
  • 【currently unsupport】 save voice data to wav file

Code Modules:

  •  MicrophoneRecorder [Runtime]


【Note】It is developed based on AudioCapture plugin, and extend the function for obtaining the binary data which is used for speech recognization. If you think you can do it by using the AudioCapture plugin by yourself, please do not by this plugin. Thank you very much ^_^


Number of Blueprints: 0

Supported Development Platforms: Windows, Mac, IOS, Android

Supported Target Build Platforms: Windows, Mac, IOS, Android

Simple Use Documentation: MicrophoneRecorder Instruction.docx

Azure Speech Recognition Sample Documentation: MicrophoneRecorderSample.docx

Azure Speech Recognition Sample Blueprint Files(Tested on UE5.1 Windows/Mac/IOS/Android): TestAudio.zip

ChatGPT、TTS、SpeechToText Sample: MicrophoneRecorder- ChatGPT.docx

ChatGPT、TTS、SpeechToText Sample Blueprint Files(Tested on UE5.1 IOS): ChatGPT.zip

タグ

PROPS