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Melee AI System

GTCH - ブループリント - 2023/06/03

Melee AI System consists of : (Patrol System, AI Attack System, Player search, sense of hearing and vision, sound system, Dialog system, visual effects system)

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。




Showcase Video : https://youtu.be/suADiI1eb40

How to customize the project : https://youtu.be/cx_ZVo15N30

how to connect your project character with "Melee AI" : https://drive.google.com/file/d/1euJ53J5rTIUbFi_NKXzN7IS_6WpqlxFH/view?usp=drive_link


Notice

  • All video content is recorded from the project itself


Melee AI System consists of : (Patrol System, AI Attack System, Player search, sense of hearing and vision, sound system, Dialog system, visual effects system)


Patrol System :

A complete system that is easy to use and adjust.

allows you to :

  • Create a patrol Path using an unlimited number of points.
  • The ability to control the waiting time of the enemy at each point it reaches.
  • Easy to adjust the order of the patrol points to create different Path.


AI Attack System :

Easy to customize and modify

allows you to :

  • Add an unlimited number of attacks (the system randomly chooses the attack)
  • Customize (damage percentage, where the blood is coming from, player impact sound, player impact animation)


Player search :

Stage 1 : When the enemy loses the player, he searches in all the areas that he cannot vision behind and which the player is likely to be hiding behind.

Stage 2 : The enemy expands the search range after failing to find the player in the first stage of the search.


sound system :

Sound effect that interacts with the player [ Impact / Attacks / Death / Dialogue / Katana (Drawing-Sheath)]


Dialog system :

Easy to customize allows you to :

  • Add an unlimited number of dialogs (the system randomly chooses the dialog sound)

Notice:

All Sound used in the project is an example of how to use the project and how to deal with it.


Visual Effects System :

A visual effects system that interacts with the environment includes :

Blood splash FX :

Create splatters in the ground depending on where the drop of blood falls (all customizable)

テクニカルノート

Features:

  • Patrol System
  • AI Attack System
  • Player search
  • Sound system
  • Dialog system
  • Visual effects system


Collision : (Yes)

Number of Blueprints: 22

Input: Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms: (PC, MAC , Linux)

Supported Target Build Platforms: (PC, MAC , Linux)

Documentation: https://forums.unrealengine.com/t/melee-ai-system-documentation/1167731

Important/Additional Notes : No player combat included