MEDIEVAL SERIES BUNDLE

Polygonmaker - 3月 1, 2021

PBR characters with great performance and VR ready!

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.17 - 4.26
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

Environment used on the renders is not included in this pack.


MEDIEVAL SERIES BUNDLE


PBR characters with great performance and VR ready!

Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has handmade LODs, optimized use of bones and optimized use of materials and UVs.


Includes over $700 in packs so far!!!

All these packages have a total value of $779.83. Get this bundle and save close to 35%


With this bundle you will get the following packages:

Blind Gladiator

Elf Rogue

Fish Men

Heroes - Dark Knight

Heroes - Tribal Warrior

Horde Weapons

Imps

Knights - Plate Armor

Lizard Men

Ogres

Orcs

Stylized Weapons

Skeletons


Creature Animations

Regular Animations

Undead Animations

Warrior Animations


EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top-quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

テクニカルノート

KEY FEATURES


Rigged: Yes

Scaled to Epic skeleton: Yes

Animated: Yes

Number of Characters: 24

Number of Weapons: 32

Texture Resolutions: 2K/4K

Animation Types (Root Motion/In-place): Both

Vertex Counts of Characters: LOD0: 6K-15K, LOD1: 3K-10K, LOD2: 1.5K-6K

Number of Animations: 10-40 per characters


Rigged to Epic Skeleton:

Blind Gladiator: Yes

Elf Rogue: No

Fish Men: Yes

Heroes - Dark Knight: Yes

Heroes - Tribal Warrior: Yes

Horde Weapons: --

Imps: No

Knights - Plate Armor: Yes

Lizard Men: No

Ogres: Yes

Orcs: Yes

Stylized Weapons: --

Skeletons: Yes


 

MOBILE USE:


Mesh

Our LODs are handmade, thus they can be used as the main LOD without losing much of the quality.

Use LOD1 or LOD2 depending on your budget, for example, LOD0 for FPS games, LOD1 for third-person games or LOD2 for RTS games.


Materials

Change to a Mobile-friendly shader.


Textures

Set the Max Size according to your budget, for example, 512 for third-person games or 256 for RTS games.

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